Thursday, February 18, 2016

Thursday, February 18, 2016
Reality. Reality is how we perceive the world around us. New advances in technology may allow us to participate in situations we previously weren't able to. Companies like Oculus, Google, HTC, Samsung, and even Nintendo are all experimenting with Virtual Reality.

Some early attempts at Virtual Reality were simplistic, such as the View Master. It allowed children to input a set of slides that were rotated and allowed pictures to be viewed.

As technology improved, better virtual reality experiences we made available. 3-D movies were revolutionary, and allowed for a more immersive experience. But in 2010, True Virtual Reality was born.

A company by the name of OculusVR patented the very first Virtual Reality headset, and released a software development kit for use by developers to create programs that utilized the new technology. This led to virtual reality games, experiences, and educational programs.

After their success, Google started its own virtual reality research. They eventually released Google Cardboard, which is used with your phone to produce a virtual reality. You can purchase a cardboard headset produced by Google, or you can make your own.

“I think virtual reality will mislead people on things happening in the real world,” said Mr. Monty Carr.

Virtual Reality is being used for a multitude of training, education, games, and even something as simple as an experience. The United States Military is using virtual reality to train pilots, tank engineers, and their training ground troops for combat through combat simulators.

“Virtual Reality will unlock a new world of imagination and engineering,” said Shawn Shrewsbury.

In education, Virtual Reality is used to teach using visuals, such as experiencing an important historical event. And in gaming, it is being used for a more immersive experience and environment.

“I think virtual reality will change how we socialize with others, and it will change our point of view of the world,” said Brandon Turner.

The future is bright for Virtual Reality, from new peripherals allowing even more control, to cheaper hardware being more accessible to more people. The future promises even more innovation, and even more immersion.


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